![]() When playing as a face star you could take heel story lines but it would begin to change their appeal. Each storyline you have to choose between would be given a few ratings that would effect your Superstar.ġ.Popularity: This would effect how the fans react to you, a story with a minus rating would be a heel action and a plus would be a face action.the bigger the rating either way would be more face or heel. Much like the older season/career modes you pick one superstar to take to the top, to facilitate this there would be no voice acting but I've never really cared about that anyway and I imagine if a story/career mode was good enough most people wouldn't either.Īt the start of every month you would be given the choice of 3/4 different story lines (depending on how big your star was) for your superstar to do, the choices you make regarding story lines would shape how your star is perceived and what sort of opportunities he is offered. ![]() ![]() The fault I'm on about is the Universe Mode, while it has some cool ideas I just feel like older games did this sort of things much better and it got me thinking what I'd want in the game instead of U.M and this is what I came up with: Xviperx wrote:I've been stuck in today doing work and as a reward I let myself play a bit of WWE 13 and all I could focus on at times was it's main fault (for me anyway). ![]()
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